Exercise: Protobuf Parsing
In this exercise, you will build a parser for the protobuf binary encoding. Don't worry, it's simpler than it seems! This illustrates a common parsing pattern, passing slices of data. The underlying data itself is never copied.
Fully parsing a protobuf message requires knowing the types of the fields,
indexed by their field numbers. That is typically provided in a proto file. In
this exercise, we'll encode that information into match statements in
functions that get called for each field.
We'll use the following proto:
message PhoneNumber {
optional string number = 1;
optional string type = 2;
}
message Person {
optional string name = 1;
optional int32 id = 2;
repeated PhoneNumber phones = 3;
}
A proto message is encoded as a series of fields, one after the next. Each is
implemented as a "tag" followed by the value. The tag contains a field number
(e.g., 2 for the id field of a Person message) and a wire type defining
how the payload should be determined from the byte stream.
Integers, including the tag, are represented with a variable-length encoding
called VARINT. Luckily, parse_varint is defined for you below. The given code
also defines callbacks to handle Person and PhoneNumber fields, and to parse
a message into a series of calls to those callbacks.
What remains for you is to implement the parse_field function and the
ProtoMessage trait for Person and PhoneNumber.
/// A wire type as seen on the wire. enum WireType { /// The Varint WireType indicates the value is a single VARINT. Varint, //I64, -- not needed for this exercise /// The Len WireType indicates that the value is a length represented as a /// VARINT followed by exactly that number of bytes. Len, /// The I32 WireType indicates that the value is precisely 4 bytes in /// little-endian order containing a 32-bit signed integer. I32, } #[derive(Debug)] /// A field's value, typed based on the wire type. enum FieldValue<'a> { Varint(u64), //I64(i64), -- not needed for this exercise Len(&'a [u8]), I32(i32), } #[derive(Debug)] /// A field, containing the field number and its value. struct Field<'a> { field_num: u64, value: FieldValue<'a>, } trait ProtoMessage<'a>: Default { fn add_field(&mut self, field: Field<'a>); } impl From<u64> for WireType { fn from(value: u64) -> Self { match value { 0 => WireType::Varint, //1 => WireType::I64, -- not needed for this exercise 2 => WireType::Len, 5 => WireType::I32, _ => panic!("Invalid wire type: {value}"), } } } impl<'a> FieldValue<'a> { fn as_string(&self) -> &'a str { let FieldValue::Len(data) = self else { panic!("Expected string to be a `Len` field"); }; std::str::from_utf8(data).expect("Invalid string") } fn as_bytes(&self) -> &'a [u8] { let FieldValue::Len(data) = self else { panic!("Expected bytes to be a `Len` field"); }; data } fn as_u64(&self) -> u64 { let FieldValue::Varint(value) = self else { panic!("Expected `u64` to be a `Varint` field"); }; *value } #[allow(dead_code)] fn as_i32(&self) -> i32 { let FieldValue::I32(value) = self else { panic!("Expected `i32` to be an `I32` field"); }; *value } } /// Parse a VARINT, returning the parsed value and the remaining bytes. fn parse_varint(data: &[u8]) -> (u64, &[u8]) { for i in 0..7 { let Some(b) = data.get(i) else { panic!("Not enough bytes for varint"); }; if b & 0x80 == 0 { // This is the last byte of the VARINT, so convert it to // a u64 and return it. let mut value = 0u64; for b in data[..=i].iter().rev() { value = (value << 7) | (b & 0x7f) as u64; } return (value, &data[i + 1..]); } } // More than 7 bytes is invalid. panic!("Too many bytes for varint"); } /// Convert a tag into a field number and a WireType. fn unpack_tag(tag: u64) -> (u64, WireType) { let field_num = tag >> 3; let wire_type = WireType::from(tag & 0x7); (field_num, wire_type) } /// Parse a field, returning the remaining bytes fn parse_field(data: &[u8]) -> (Field, &[u8]) { let (tag, remainder) = parse_varint(data); let (field_num, wire_type) = unpack_tag(tag); let (fieldvalue, remainder) = match wire_type { _ => todo!("Based on the wire type, build a Field, consuming as many bytes as necessary.") }; todo!("Return the field, and any un-consumed bytes.") } /// Parse a message in the given data, calling `T::add_field` for each field in /// the message. /// /// The entire input is consumed. fn parse_message<'a, T: ProtoMessage<'a>>(mut data: &'a [u8]) -> T { let mut result = T::default(); while !data.is_empty() { let parsed = parse_field(data); result.add_field(parsed.0); data = parsed.1; } result } #[derive(Debug, Default)] struct PhoneNumber<'a> { number: &'a str, type_: &'a str, } #[derive(Debug, Default)] struct Person<'a> { name: &'a str, id: u64, phone: Vec<PhoneNumber<'a>>, } // TODO: Implement ProtoMessage for Person and PhoneNumber. fn main() { let person: Person = parse_message(&[ 0x0a, 0x07, 0x6d, 0x61, 0x78, 0x77, 0x65, 0x6c, 0x6c, 0x10, 0x2a, 0x1a, 0x16, 0x0a, 0x0e, 0x2b, 0x31, 0x32, 0x30, 0x32, 0x2d, 0x35, 0x35, 0x35, 0x2d, 0x31, 0x32, 0x31, 0x32, 0x12, 0x04, 0x68, 0x6f, 0x6d, 0x65, 0x1a, 0x18, 0x0a, 0x0e, 0x2b, 0x31, 0x38, 0x30, 0x30, 0x2d, 0x38, 0x36, 0x37, 0x2d, 0x35, 0x33, 0x30, 0x38, 0x12, 0x06, 0x6d, 0x6f, 0x62, 0x69, 0x6c, 0x65, ]); println!("{:#?}", person); }
- In this exercise there are various cases where protobuf parsing might fail,
e.g. if you try to parse an
i32when there are fewer than 4 bytes left in the data buffer. In normal Rust code we'd handle this with theResultenum, but for simplicity in this exercise we panic if any errors are encountered. On day 4 we'll cover error handling in Rust in more detail.