Operators
Operator overloading is implemented via traits in std::ops
:
#[derive(Debug, Copy, Clone)] struct Point { x: i32, y: i32, } impl std::ops::Add for Point { type Output = Self; fn add(self, other: Self) -> Self { Self { x: self.x + other.x, y: self.y + other.y } } } fn main() { let p1 = Point { x: 10, y: 20 }; let p2 = Point { x: 100, y: 200 }; println!("{:?} + {:?} = {:?}", p1, p2, p1 + p2); }
This slide should take about 5 minutes.
Discussion points:
- You could implement
Add
for&Point
. In which situations is that useful?- Answer:
Add:add
consumesself
. If typeT
for which you are overloading the operator is notCopy
, you should consider overloading the operator for&T
as well. This avoids unnecessary cloning on the call site.
- Answer:
- Why is
Output
an associated type? Could it be made a type parameter of the method?- Short answer: Function type parameters are controlled by the caller, but
associated types (like
Output
) are controlled by the implementer of a trait.
- Short answer: Function type parameters are controlled by the caller, but
associated types (like
- You could implement
Add
for two different types, e.g.impl Add<(i32, i32)> for Point
would add a tuple to aPoint
.
The Not
trait (!
operator) is notable because it does not "boolify" like the
same operator in C-family languages; instead, for integer types it negates each
bit of the number, which arithmetically is equivalent to subtracting it from -1:
!5 == -6
.